Testing New Rules; Rebels and Patriots

Having spent the day running two practice games of Rebels and Patriots I think it might do. It does not have the same qualities of Sharpe Practice but it is a solid system. Maybe even an improvement over Lion/Dragon Rampant. The test games were with basic units and no terrain. The units were; 2 units of Skirmishes 1 unit Light Cavalry 1 unit Light Infantry 1 unit of Shock Infantry(grenadiers) 1 unit of Line Infantry To my surprise the Light Infantry on both sides had the best results. On both sides the Light Cavalry took a beating. Fire was effective and there was not much melee combat. Red force won by driving the Blue force back and finally off the table. More work needs to be done but this may become a standard like the rest of Daniel Mersay's rules in our club.